, including all inherited members.
| AddSceneLightsFromList([in] IRsNode *pSceneNode,[in] IRsObjectList *pObjList) | IRfD3DSerialization | |
| AddSceneLightsFromList([in] IRsNode *pSceneNode,[in] IRsObjectList *pObjList) | IRfD3DSerialization | |
| CreateSceneLightsList([in] IRsNode *pSceneNode,[out, retval] IRsObjectList **ppObjList) | IRfD3DSerialization | |
| CreateSceneLightsList([in] IRsNode *pSceneNode,[out, retval] IRsObjectList **ppObjList) | IRfD3DSerialization | |
| DeleteSceneLights([in] IRsNode *pSceneNode,[out, retval] IRsObjectList **ppObjList) | IRfD3DSerialization | |
| DeleteSceneLights([in] IRsNode *pSceneNode,[out, retval] IRsObjectList **ppObjList) | IRfD3DSerialization | |
| DestroyObjectsInList([in] IRsObjectList *pObjList) | IRfD3DSerialization | |
| DestroyObjectsInList([in] IRsObjectList *pObjList) | IRfD3DSerialization | |
| GetAnyScene([in] IRsObject *pObject,[out, retval] IRsNode **ppSpace3DNode) | IRfD3DSerialization | |
| GetAnyScene([in] IRsObject *pObject,[out, retval] IRsNode **ppSpace3DNode) | IRfD3DSerialization | |
| LoadSceneLightsList([in] IRsFileHandle *pRsFileHandle,[out, retval] IRsObjectList **ppObjList) | IRfD3DSerialization | |
| LoadSceneLightsList([in] IRsFileHandle *pRsFileHandle,[out, retval] IRsObjectList **ppObjList) | IRfD3DSerialization | |
| SaveSceneLights([in] BSTR bstrFileName,[in] BSTR bstrAuthor,[in] BSTR bstrDescr,[in] IRdBitmap *pThumbnail,[in] IRsNode *pScene) | IRfD3DSerialization | |
| SaveSceneLights([in] BSTR bstrFileName,[in] BSTR bstrAuthor,[in] BSTR bstrDescr,[in] IRdBitmap *pThumbnail,[in] IRsNode *pScene) | IRfD3DSerialization | |
| SaveSceneLightsList([in] IRsFileHandle *pRsFileHandle,[in] IRsObjectList *pObjList) | IRfD3DSerialization | |
| SaveSceneLightsList([in] IRsFileHandle *pRsFileHandle,[in] IRsObjectList *pObjList) | IRfD3DSerialization | |