| Clear() | IRdLWShader | |
| GetShader([out, retval] BSTR *pbstrShader) | IRdLWShader | |
| GetShaderFullName([out, retval] BSTR *pbstrValue) | IRdLWShader | |
| GetShaderShortName([out, retval] BSTR *pbstrValue) | IRdLWShader | |
| GetShaderType([out, retval] BSTR *pbstrValue) | IRdLWShader | |
| LockPortableShaderData([out, retval] void **ppShaderData) | IRdLWShader | |
| SetShader([in] BSTR bstrShader) | IRdLWShader | |
| SetShaderName([in] BSTR bstrValue) | IRdLWShader | |
| SetShaderType([in] BSTR bstrValue) | IRdLWShader |
1.5.5