#pragma once

/*Global include for tS SDK*/

#include "_Kernel.h"
#include "_CommonData.h"
#include "_Anim.h"
#include "_Avatar.h"
#include "_CharacterEditor.h"
#include "_FileIO.h"
#include "_Graph.h"
#include "_Library2.h"
#include "_Math.h"
#include "_MediaDv.h"
#include "_MeshModifiers.h"
#include "_Network.h"
#include "_Physics.h"
#include "_Recorder.h"
#include "_Space3D.h"
#include "_UserInterface.h"
#include "_View3D.h"
#include "_Widgets.h"
#include "_WindowsManager.h"
#include "RtCommonDef.h"

#include "CommonDataGuid.h"
#include "AnimGuids.h"
#include "AvatarGuids.h"
#include "CharacterEditorGUIDs.h"
#include "D3DGuids.h"
#include "GenericMaterialDesc.h"
#include "LE2Guid.h"
#include "MeshEditorGuid.h"
#include "MeshGuid.h"
#include "NetworkGUID.h"
#include "NodeGuid.h"
#include "NodeguidSpace3d.h"
#include "NodeGuidWM.h"
#include "ObjectTypes.h"
#include "PhysicsGuid.h"
#include "RsFileTools.h"
#include "RsSelectionHelper.h"
#include "RsToolManagerGUIDs.h"
#include "SkeletonGUIDs.h"
#include "SnapperGUID.h"
#include "Space3DGUIDs.h"
#include "ToolsGuids.h"
#include "UINodeGuid.h"
#include "WidgetsGUID.h"
