Dirty Techniques?

Technical questions, etc..
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LeonRegis
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Dirty Techniques?

Post by LeonRegis »

I would like to know ways to make a object with a dirty appearance, materials rectangles, alpha maps, etc? I really don't know much of it... And the dirty gives an extra realism!

Thanks in Advance :bananadrum:
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DesignDevil
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Re: Dirty Techniques?

Post by DesignDevil »

In my eye's it depends from what you want to get ;) Sometimes it is enough to work with one layer of a good created texture + bump map + good choosen shader. Sometimes the multilayer texture feature of tS is helpful - but here is the problem with other rendering engines they don't understand more than one layer. So mostly i use just one layer and invest a lot of time to create the textures. Also don't forget the lightning.

Maybe these tutorials here can help you:
http://www.leighvanderbyl.com/tutorials.html

http://www.cgtextures.com/content.php?action=tutorials

http://features.cgsociety.org/story_cus ... ry_id=4678

http://www.game-artist.net/forums/spotl ... nting.html

have FUN
I still use TrueSpace 6.6
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Link: www.DesignDevil.de - Plugins, Tutorials and more about TrueSpace 6.6
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LeonRegis
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Re: Dirty Techniques?

Post by LeonRegis »

Many Thanks DD! I will try to see those tutorials this afternoon. 8-)

Thank you
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marcel
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Re: Dirty Techniques?

Post by marcel »

Dirty texture shows natural wear of an object. Is a matter of observation. Each material acts differently with the bumps and hollows. reliefs of white marble can be dirty while the same relief of a bronze seems cleaner and brighter. The use of multiple layers can handle multiple materials on one surface with matte and shiny part. For color, it is a work of photo editing.
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v3rd3
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Re: Dirty Techniques?

Post by v3rd3 »

Download the texture creation course from the caligari web site .... http://www.caligari.com/products/trueSp ... ate=Master

Norbert Esser explains a lot of techniques....
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LeonRegis
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Re: Dirty Techniques?

Post by LeonRegis »

Seems that I need to sit down, stop creating things and see some tutorials =/

Thanks v3rd3
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