Using tS 7.6
I have a Core i7 system with 4 real cores each of which is hyperthreaded to give 8 virtual cores. When I first got my computer I noted how much faster rendering was, I also noted that when you looked at the screen it was divided up into 8 bands which rendered separately, presumably reflecting the 8 virtual cores.
Now when I render an intensive scene it seems to be taking forever and I note there is only a single band. Something has obviously changed in the settings, but I am unsure whether this lies with trueSpace or some other problem with my computer.... In my search for possible clues I noticed a rendering button (on same line as Raytrace button) which says hyperthreading. Since this is a new discovery for me (
Maybe somebody else has experienced this and knows the solution. I guess the same issue would occur on any multicore implimentation eg dual or quad...
It could be that there is an option (which I cannot find) which means that the renderer can use multicores...I know it was one of the features of the new trueSpace that it could implement with multicores...so in maybe somehow a default has been lost??
I am going to be away now for a week without internet access, (in case I seem unresponsive to your replies) but need to finish a rendering job for work on my return and it would be great if I could speed it up again. I have been commissioned to do the cover of the scientific book I am editing. They wanted to use a figure from one of the chapters and asked my advice on which one. Since there are no 3D illustrations in this book, I sent them an example of my 3D cell renderings, and immediately they got back and said -Yes please another one like that!
But I didn't manage to get it finished due to slow rendering times...
Any pointers would be much appreciated
Chris



