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 Post subject: My Condo
PostPosted: 07 Sep 2012, 04:55 
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Joined: 21 May 2009, 21:08
Posts: 1431
Location: California
Attachment:
condoLW03.jpg
Attachment:
condo.jpg
Attachment:
condo5.jpg
This is where I live. I decided to revisit and finish an old project that was started in Lightwave. The first image shows the progress from way back in 2007. I transferred the scene to truespace via collada and gave everything a pink/purple indigo scene based color material. Just a crazy color to be sure everything was covered. I took a look at the light bulbs and downloaded ies files from the GE lighting website. The first render attempt failed because indigo didn't recognize the ies file. It was the -1 in the first line of numbers causing the problem. IES spec says -1 is ok but indigo wants some lumen value. So I took the rated lumens value from what looks like the comments section and replaced the -1 with 755 and it worked. In the last image I start replacing the crazy pink with more generic colors. Next I plan to continue replacing the colors and model some bevels/chamfers so the corners aren't so sharp. i also started taking pictures for texture maps later. My ultimate goal is to make it look like the real thing. I'll post a photo of that when I'm closer and after I clean up around here. It's more than a little bit messy. :)

portion of the ies file:
Code:
[_CANDELA-MULTIPLIER] 1
[_RATED-LUMENS] 755
[_RATED-LIFE] 2000
[_BEAM-ANGLE]
[_DETAILS]
[_FILE-UPDATED] JAN06
[OTHER] TEST DATE 9-7-1995
TILT=NONE
1 -1 1.0 29 1 1 1 0 0 0
1 1 65

and the fix:
Code:
[_CANDELA-MULTIPLIER] 1
[_RATED-LUMENS] 755
[_RATED-LIFE] 2000
[_BEAM-ANGLE]
[_DETAILS]
[_FILE-UPDATED] JAN06
[OTHER] TEST DATE 9-7-1995
TILT=NONE
1 755 1.0 29 1 1 1 0 0 0
1 1 65
1


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 Post subject: Re: My Condo
PostPosted: 07 Sep 2012, 13:45 
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Joined: 08 Jul 2009, 15:35
Posts: 1539
Very nice Clintonman!

Now make a scene where all the action happens - The writing of plug-ins and scripts. :)


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 Post subject: Re: My Condo
PostPosted: 10 Sep 2012, 03:48 
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Joined: 21 May 2009, 21:08
Posts: 1431
Location: California
jamesmc wrote:
Very nice Clintonman!

Now make a scene where all the action happens - The writing of plug-ins and scripts. :)

Attachment:
condo11.jpg

I think you jinxed me. Feels like I spent the weekend fixing script and plugin errors.
Not too much done for this update. Used textures for the floors and refined the refrigerator a little bit. The kitchen turned out ok, but the carpet is tiling so next time I'll take a bigger picture of the carpet. The one used was a very small zoomed in portion.


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 Post subject: Re: My Condo
PostPosted: 10 Sep 2012, 04:32 
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Joined: 21 Sep 2009, 19:33
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Location: Bogota, Colombia
Looking really nice! Very cozy! Do you live there with someone?

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 Post subject: Re: My Condo
PostPosted: 10 Sep 2012, 10:56 
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Joined: 21 May 2009, 17:38
Posts: 2618
Why is your stove so tall?

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 Post subject: Re: My Condo
PostPosted: 10 Sep 2012, 13:15 
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Draise wrote:
Looking really nice! Very cozy! Do you live there with someone?


I'm pretty sure there are the requisite lounge lizards and chia pets.


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 Post subject: Re: My Condo
PostPosted: 10 Sep 2012, 16:23 
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Joined: 21 May 2009, 21:08
Posts: 1431
Location: California
Steinie wrote:
Why is your stove so tall?

It's just a big box right now. The size includes the control panel in back, making it tall looking.

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 Post subject: Re: My Condo
PostPosted: 10 Sep 2012, 16:27 
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Joined: 21 May 2009, 21:08
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Location: California
Draise wrote:
Looking really nice! Very cozy! Do you live there with someone?

See the white box on the left? That's a fish tank. The only other living things are maybe a few spiders here and there.

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 Post subject: Re: My Condo
PostPosted: 10 Sep 2012, 18:49 
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Joined: 21 May 2009, 18:26
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Location: America!
Good so far. How much detail will there be? Will you model the various small objects in the room? Sometimes interior/architectural images are realistic except that there is so little stuff in the rooms. How about a grunge version later? Then you won't have to clean up for a photo.

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 Post subject: Re: My Condo
PostPosted: 11 Sep 2012, 01:36 
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Joined: 21 May 2009, 21:08
Posts: 1431
Location: California
Finis wrote:
Good so far. How much detail will there be? Will you model the various small objects in the room? Sometimes interior/architectural images are realistic except that there is so little stuff in the rooms. How about a grunge version later? Then you won't have to clean up for a photo.

I do plan to have some things around and about. I'm not going for the arch-viz super clean look especially since my goal is to see how close I can get to reality. As far as post-apocalyptic grunge look I'll take it under advisement. ;)
BTW, the last sentence of yours did make me laugh.

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