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 Post subject: Character Clothing in trueSpace
PostPosted: 25 Jul 2010, 13:36 
Petty Officer Third Class

Joined: 11 Jul 2010, 02:17
Posts: 10
Can anybody give me some advices or tutorials on how to model clothes for the characters in trueSpace? Please!!!! :roll:


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 Post subject: Re: Character Clothing in trueSpace
PostPosted: 25 Jul 2010, 20:22 
Lieutenant Commander
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Joined: 21 May 2009, 17:38
Posts: 1008
Are you working on the Model side of trueSpace or workSpace side?
Any examples of the object you want to work on?

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 Post subject: Re: Character Clothing in trueSpace
PostPosted: 25 Jul 2010, 21:59 
Petty Officer Third Class

Joined: 11 Jul 2010, 02:17
Posts: 10
I'm interested in both sides (but I prefer the workspace view even if I know that the model side is more complete).
I want to build clothes for (and upon) human characters.


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 Post subject: Re: Character Clothing in trueSpace
PostPosted: 30 Jul 2010, 21:10 
Petty Officer Third Class

Joined: 11 Jul 2010, 02:17
Posts: 10
Could somebody reply...Please!?!?!?!? :(


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 Post subject: Re: Character Clothing in trueSpace
PostPosted: 30 Jul 2010, 21:27 
Lieutenant Commander

Joined: 22 May 2009, 12:13
Posts: 1003
Hey Mick.
Sorry for the delay; too much stuff goin on.
First; what level of detail are you looking for, in the clothes? What style are your characters? Realistic? Cartoonlike?
I am not a specialist in clothing characters but starting a dialog will help others more advanced offer tips, and we can all learn in the process.
Are you short on time? Got a deadline?


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 Post subject: Re: Character Clothing in trueSpace
PostPosted: 31 Jul 2010, 02:29 
Lieutenant Commander
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Joined: 21 May 2009, 17:38
Posts: 1008
Mick,
You could create clothes using the point edit tools like Jim B
does it.
viewtopic.php?f=19&t=49&start=0
You could also just select the polygons on the model themselves, enlarge their size
giving the appearance of clothing.
viewtopic.php?f=32&t=1911
Another method would be to select polys on the model were a shirt would be for example, copy selection, separate object,
enlarge slightly then modify using the "soft paint brush" tool.


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 Post subject: Re: Character Clothing in trueSpace
PostPosted: 31 Jul 2010, 15:02 
Petty Officer Third Class

Joined: 11 Jul 2010, 02:17
Posts: 10
Thank you froo and Steine.
I would like to create realistic and high detailed clothing (and I have all the time of the world :lol: )
I've seen steine's post and it has really good explanations but I would like to build characters with an advanced level of detail.
Thank you in advance. :)


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 Post subject: Re: Character Clothing in trueSpace
PostPosted: 31 Jul 2010, 16:16 
Master Chief Petty Officer

Joined: 10 Jun 2009, 11:21
Posts: 621
Location: South Africa
Steinie's way is the only way I can think off.. all you need to do is add good texture shaders of cloth folds with bump maps to make it look very realistic...

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 Post subject: Re: Character Clothing in trueSpace
PostPosted: 31 Jul 2010, 16:50 
Lieutenant Commander
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Joined: 21 May 2009, 17:38
Posts: 1008
Using "Make Human" and "Poser"
http://www.free3dtutorials.com/clothing.php

Dynamic Clothes using "Poser"
http://www.free3dtutorials.com/dynamic-clothes.php

Other programs now have a "Shell" function that works on
open polys for this very reason.
http://www.blender.org/development/rele ... -modifier/

Other then the methods I previously mentioned trueSpace is behind
the other apps when it comes to creating realistic clothing.

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 Post subject: Re: Character Clothing in trueSpace
PostPosted: 31 Jul 2010, 21:43 
Petty Officer Third Class

Joined: 11 Jul 2010, 02:17
Posts: 10
Ok, I'll follow the links. Thanks for all. :D


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